Motion Maker is the easiest way for agencies, event companies, and artists to make interactive floor and wall experiences for projectors, flatscreens, and LED displays. No code required!*
*Creative coders are invited to request access to the LUMOplay SDK.
Choose from a variety of templates to get started with your interactive floor or wall experience. Each template is fully customizable, so you can make it your own.
Hordes of creatures spawn and approach the players, hit them with balls to destroy them before they reach you!
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Particle images leave a trail when movement or touch is detected. Works well on floors, walls, and touchscreens. Secondary animated particles change over time through rotation, speed, and physics parameters (you cannot upload animated gifs or movie files as particles). Main assets required: 1) Particle images (the images that appear when motion or touch is detected). 2) Background image or video loop. Other assets you can use: 3) Mask, overlay, logo (not interactive).
Animated particles appear when movement or touch is detected. Works well on floors, walls, and touchscreens. Particle animation is determined by rotation, speed, and physics parameters (you cannot upload animated gifs or movie files as particles). Main assets required: 1) Particle images (the images that appear when motion or touch is detected). 2) Background image or video loop. Other assets you can use: 3) Mask, overlay, logo (not interactive).
Customize the balloons, confetti, clouds, and background to create a wide variety of fun interactive effects. Includes popping sound. Works best on an interactive wall or touch table. Main assets required: 1) Balloon images (the images that pop). 2) Background image or video loop. Other assets you can use: 3) Mask, overlay, logo (not interactive). 4) Confetti images. 5) Cloud images.
Image particles scatter with movement. Customize the images and adjust the size of the particles to create a full or partial reveal of an image or video underneath. Works best on an interactive floor or touch table. Main assets required: 1) Particle images (the images that scatter). 2) Background image or video loop. Other assets you can use: 3) Mask, overlay, logo (not interactive).
Turn any logo or graphic into an interactive fluid particle effect. Works well on floors, walls, and touchscreens. Main assets required: 1) Particle image (the image that generates the particles in the shape of your logo). 2) Background image or video loop. Other assets you can use: 3) Mask, overlay, logo (not interactive). 4) Ghost image (goes behind the particles but in front of the background loop).